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C-01 Permits Approved! Helldivers 2 Players Clinch Victory, Super Earth Saved from Illuminate Scourge

It’s official, Helldivers! Dust off those C-01 permits and inform your loved ones: Super Earth has been saved! After a nail-biting, grueling 11-day campaign, the valiant players of Helldivers 2 have successfully repelled the Illuminate invasion, securing democracy across the galaxy once more.

The battle for Super Earth was a hard-fought saga. According to official in-game announcements, the final heroic stands were made at Prosperity City and the notoriously contested Equality-on-Sea. The latter became a peculiar flashpoint, even sparking some bizarre review bombings from players who, it seems, didn’t quite grasp the objective of holding planets until the Major Order concluded. Despite the confusion, the fact that Helldivers managed to cap Equality-on-Sea’s liberation at an astonishing 99.9783% is a testament to their unwavering dedication, though whether it warranted an 11th-hour event redesign by Arrowhead is a debate for the mess halls.

This monumental victory didn’t come without sacrifice. The heart of democracy withstood nearly two straight weeks of intense fighting, witnessing the tragic loss of strategic cities including Eagleopolis, Remembrance, York Supreme, Port Mercy, and Administrative Centre 02 (reportedly just a stone’s throw from Administrative Centre 02 Final Ver).

The campaign was a dynamic and challenging affair, demanding more than just frontline combat. Helldivers undertook perilous side missions, venturing into Automaton-controlled territories to secure vital scrap for the Democratic Space Station. They also bravely defended a Terminid-infested planet to ensure crucial malware could be delivered to cripple the Illuminate fleet. A full play-by-play, shared by Arrowhead in-game, showcases the intricate dance of offense and defense required.

In a somber turn of events, it was also announced that the Super Earth president perished during the invasion, reportedly “defending the Presidential Security bunker with only a pistol against waves of Illuminate foes.” Fear not, patriots, for through the dystopian efficiency of managed democracy, a new president has already been elected to lead us forward.

For those of us who’ve proudly served (yes, I’m doing my part!), witnessing Arrowhead Games truly deliver on the promise of the evolving Galactic War has been exhilarating. We’ve experienced desperate last stands, the sheer tenacity of holding a single planet against overwhelming odds, plenty of meme-worthy moments, and the very real, palpable threat of Super Earth’s potential downfall. The in-game community has been buzzing, with sentiments like “ALIENS ARE NOT SCARY” echoing through the ranks.

With Super Earth secured (for now), the question on every Helldiver’s mind is: what comes next? Arrowhead has proven they can set the stakes incredibly high. Will the relentless Automaton fleet make its own play for Super Earth? Is it possible we might face defeat in a future Galactic War, and what would that even look like?

One thing is abundantly clear, as proclaimed by the Super Earth news broadcasts: Aliens aren’t scary. So, to any lingering squid suckers or clanker remnants: next time, bring your big guns. We’ll be ready.

Disclaimer: This article is for informational and educational purposes only and is based on the analysis of a single image. It should not be considered financial or investment advice. Trading stocks involves significant risk, and you should always conduct your own thorough research and consult with a qualified financial advisor before making any investment decisions.
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